Thursday 14 May 2009

matte painting - silohette skyline

matte painting - city centre close up scene two

matte painting - Junction

matte painting - city centre scene one

RM MAP Prison Legend / key List 3

Oakhurst Prison
39. Cell Blocks/Level Two
40. Doctors
41. Solitary Blocks
42. Hospital
43. Mortuary
44. A&E Intensive Care
45. Body / Building

RM OAKHURST PRISON - MAP Prison - level three

RM MAP Prison Legend / key List 2

Oakhurst Prison
29. Cell Blocks/Level Two
30. Doctors Surgery
31. Offices
32. Solitary Blocks
33. Common Room
34. Warden / Offices
35. Auditorium
36. Offices
37. Showers
38. Body

Tuesday 12 May 2009

RM MAP Prison Legend / key List

Oakhurst Prison
1. West Wing Entrance
2. Cell Blocks/Level One
3. Tennis Courts
4. Solitary Blocks
5. East Wing / Foyer
6. Oakhurst School / College
7. Courtyard
8. Centre Courtyard
9. Sand Pit
10. Cafeteria / Dinning Room
11. North Wing / Main Entrance
12. Sauna
13. Workshops
14. North Gardens
15. Football Pitch
16. Oakhurst Athletics track
17. Front Car Park / Visitors
18. Laundry Rooms
19. Main Swimming Pool
20. Changing Rooms / Showers
21. Class Rooms / Studios
22. Tennis / Outdoor Sports Building
23. Oakhurst Library
24. East Wing Entrance
25. Diving Boards / Deep Pool
26. Toilets
27. West Wing Reception
28. Tennis Stands

RM OAKHURST PRISON - MAP Prison - level one

RM MAP Prison - level one

matte painting - Motorways

Saturday 9 May 2009

RM - Title Development 2

RM - Title Development

The overall style of the logo/title needed to reflect the visual style of the game itself.
After researching Type and looking at what kind of type represented a British theme I came up with several ideas that I feel represent the rawness of britain itself. I research Old English type and corroded looking type as I thought they best reflected the style of the game, Red Mist. All type used here and in the end product are for public use and were sourced from a site called http://www.dafont.com/

RM LOGO DEVELOPMENT

RM MAP stages new development

The RM Map is currently still under construction. A key will also be included at the top/bottom right.

RM MAP stages

RM MAP [Futher development]

RM MAP

RM MAP [Icons]
As with most walkthrough sandbox games a map is developed. The RM Map includes a detailed key representing locations and services and areas within the game. Developed in illustrator CS3, I have compiled a key for the overall map, The Icons below are the finished version of how they will appear on the map. I developed icons representing emergency services such as hospitals and fire stations. I have also developed icons representing leisure for example Nightclubs and pubs and Culture: Museums.

Tuesday 5 May 2009

Environments

Evening Sky - A city visual developed for the game.